
Segment 9245 in An Introduction To Pixel Art Speed Zone: 60 - 79 WPM
Pixel art is closely tied to the history of video games. In the early days of gaming, hardware limitations required designers to use small resolutions and limited colors.
Racer | Team | Races | DQs | Avg WPM | Top WPM | Avg Accuracy | Top Accuracy | Perfect Accuracy |
---|---|---|---|---|---|---|---|---|
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TMS2 | 1 | 0 | 76.3 | 76.3 | 90.59% | 90.59% | 0 |
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UNREST | 1 | 0 | 76.5 | 76.5 | 96.47% | 96.47% | 0 |
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Free Agent | 1 | 0 | 62.8 | 62.8 | 97.65% | 97.65% | 0 |
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DTR | 1 | 0 | 77.3 | 77.3 | 96.47% | 96.47% | 0 |
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Free Agent | 1 | 0 | 61.6 | 61.6 | 91.18% | 91.18% | 0 |
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Free Agent | 1 | 0 | 65.3 | 65.3 | 94.71% | 94.71% | 0 |
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Free Agent | 1 | 0 | 73.5 | 73.5 | 90.59% | 90.59% | 0 |
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SORC | 1 | 0 | 67.2 | 67.2 | 98.82% | 98.82% | 0 |
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Free Agent | 1 | 0 | 69.4 | 69.4 | 91.76% | 91.76% | 0 |
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DTR | 2 | 0 | 74.3 | 75.7 | 95.59% | 97.65% | 0 |
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DTR | 2 | 0 | 65.7 | 68.0 | 95.59% | 96.47% | 0 |
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HOK | 2 | 0 | 82.0 | 85.1 | 99.12% | 100% | 1 |
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TMS2 | 3 | 1 | 83.3 | 90.5 | 98.24% | 98.82% | 0 |
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DTR | 3 | 1 | 72.9 | 88.3 | 93.92% | 96.47% | 0 |
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CHAOS | 4 | 1 | 75.7 | 81.4 | 95.29% | 96.47% | 0 |
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STARS | 6 | 3 | 78.4 | 79.3 | 98.24% | 100% | 1 |
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XGR | 7 | 3 | 78.7 | 90.4 | 96.89% | 99.41% | 0 |
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VYN | 8 | 0 | 77.3 | 87.4 | 98.24% | 99.41% | 0 |
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RL1 | 10 | 1 | 67.9 | 77.3 | 96.59% | 100% | 2 |
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HOK | 10 | 0 | 81.2 | 86.5 | 93.12% | 96.47% | 0 |
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DTR | 11 | 0 | 67.5 | 76.1 | 95.51% | 98.24% | 0 |
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VYN | 12 | 0 | 76.3 | 82.5 | 97.55% | 99.41% | 0 |
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MV | 22 | 0 | 77.8 | 91.2 | 97.25% | 99.41% | 0 |
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VYN | 24 | 2 | 75.4 | 82.7 | 97.25% | 100% | 1 |
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HOK | 30 | 0 | 73.2 | 83.5 | 97.63% | 100% | 5 |
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VYN | 34 | 0 | 78.3 | 79.5 | 99.34% | 100% | 11 |
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HOK | 60 | 0 | 66.8 | 81.6 | 97.13% | 100% | 4 |
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VYN | 103 | 0 | 79.2 | 86.0 | 99.36% | 100% | 47 |
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Free Agent | 0 | 1 | N/A | N/A | N/A | N/A | 0 |
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Free Agent | 0 | 1 | N/A | N/A | N/A | N/A | 0 |